Design a Base for Deep-Space Exploration
Building a base to sustain human explorers in space or on another planet is the next frontier in space exploration. Research what it takes to support human life and then design your own space base.
Students will get an introduction to space environmental research as they learn about the conditions in space and on the different types of planets. They will also research the technology that is currently available to keep humans alive in space. Then students will design a base for explorers in space or on another planet. Students will have the option of learning to use the open-source program Blender to create a 3D representation of their base. In addition to learning about space exploration, students will acquire basic-research skills, including identifying authoritative materials, using different search methods and conducting database research.
What You Will Learn
Conduct research on the technology needed to support human life off of Earth and then design a base for humans in space or on another planet.
- Learn how to do basic research using peer-reviewed sources and where to find space-specific resources.
- Become familiar with the environmental characteristics of the planets in our solar system.
- Understand the materials and construction methods that can be used for space survival.
- Survey past and future endeavors in space exploration.
- Create a space base design and share it using either a traditional research presentation or a 3D model created with Blender.
Return to the Sally Ride Science Junior Academy website here.
Note: In response to COVID-19 health guidelines, we have restructured our in-person Junior Academy workshops as online courses. Contact us at srs@ucsd.edu if you have questions.
Course Number: SCI-90018
Credit: 1.50 unit(s)
+ Expand All
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7/12/2021 - 7/16/2021
$175
Live Online
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CLASS TYPE:
Synchronous web-based class meetings that are scheduled to meet online at published times (time/date).
Ballo, Phillip, MA History
MLIS
Phil Ballo is a library professional with significant involvement in maker technology. He holds master's degrees in history and in library and information sciences. Before his current career as an instructor, he worked as a freelancer using open-source software to do basic web development, graphic design, computer tech, video editing, development (Python scripts) and whatever else ended up on his plate. In addition to his freelance work, Phil has presented at the American Library Association conference multiple times. He has written several articles and book chapters on technology. Phil resides in San Diego and is working on a game using the Godot game engine.
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POLICIES:
1st meeting mandatory.
Early enrollment advised.
No UCSD parking permit required.
No visitors permitted.
Pre-enrollment required.
No refunds after: 7/5/2021.
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NOTE:
Grade Level: 3rd-5th
Instructor will contact students 24-hours in advance of class with Zoom information.
Students have the option of logging on to Zoom from 9-9:30am to have office hours with the instructor.
In addition, students have the option of staying on Zoom after class ends from 11am-12pm for additional support.
Please note that some courses require supplies. Supply information will be posted here by 4/15/21. We recommend you check back at this point for further details.
DATE | DAY | START | END | LOCATION |
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7/12/2021 | Mon | 9:30 a.m. | 11:00 a.m. | |
7/13/2021 | Tue | 9:30 a.m. | 11:00 a.m. | |
7/14/2021 | Wed | 9:30 a.m. | 11:00 a.m. | |
7/15/2021 | Thu | 9:30 a.m. | 11:00 a.m. | |
7/16/2021 | Fri | 9:30 a.m. | 11:00 a.m. | |
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8/2/2021 - 8/6/2021
$175
Live Online
-
-
-
CLASS TYPE:
Synchronous web-based class meetings that are scheduled to meet online at published times (time/date).
Ballo, Phillip, MA History
MLIS
Phil Ballo is a library professional with significant involvement in maker technology. He holds master's degrees in history and in library and information sciences. Before his current career as an instructor, he worked as a freelancer using open-source software to do basic web development, graphic design, computer tech, video editing, development (Python scripts) and whatever else ended up on his plate. In addition to his freelance work, Phil has presented at the American Library Association conference multiple times. He has written several articles and book chapters on technology. Phil resides in San Diego and is working on a game using the Godot game engine.
-
-
POLICIES:
1st meeting mandatory.
Early enrollment advised.
No UCSD parking permit required.
No visitors permitted.
Pre-enrollment required.
No refunds after: 7/26/2021.
-
NOTE:
Grade Level: 9th-12th
Instructor will contact students 24-hours in advance of class with Zoom information.
Students have the option of logging on to Zoom from 9-9:30am to have office hours with the instructor.
In addition, students have the option of staying on Zoom after class ends from 11am-12pm for additional support.
Please note that some courses require supplies. Supply information will be posted here by 4/15/21. We recommend you check back at this point for further details.
DATE | DAY | START | END | LOCATION |
---|
8/2/2021 | Mon | 9:30 a.m. | 11:00 a.m. | |
8/3/2021 | Tue | 9:30 a.m. | 11:00 a.m. | |
8/4/2021 | Wed | 9:30 a.m. | 11:00 a.m. | |
8/5/2021 | Thu | 9:30 a.m. | 11:00 a.m. | |
8/6/2021 | Fri | 9:30 a.m. | 11:00 a.m. | |
There are no sections of this course currently scheduled. Please contact the Pre-College Programs department at 858-534-0804 or precollege@ucsd.edu for information about when this course will be offered again.